UT Austin - UX/UI Capstone Project

  • SECOND BRAIN

  • SECOND BRAIN

In today's information-heavy world, managing and organizing daily knowledge can be overwhelming. Our goal with this project is to offer a digital solution that can efficiently capture, organize, and retrieve valuable insights and resources.

UI/UX Design

May - Aug 2024

EXLPORE

OVERVIEW

To understand user interactions with the product, their needs, and motivations. This includes gathering insights on their ideal information organization solution, analyzing their demographics, lifestyle, preferences, and current information management behaviors.


  • User Survey

    Competitive Research

    UI/UX Audit

    Persona Development

    Empathy Maps

  • User Survey

    Competitive Research

    UI/UX Audit

    Persona Development

    Empathy Maps

MY ROLE

Design

Created user interface with UI components, wireframes, and high-fidelity prototypes to ensure consistent and intuitive user experience.

Research

Conducted user interviews, competitive audit, and created user personas to best understand the wants and needs of potential users.

Collaborate

Worked with a team of six new and unique designers to efficiently meet deadlines and create a cohesive vision.

RESEARCH

The survey was divided into three sections: General Information, Experience with Information Organization Solutions, and Methods of Gathering & Organizing Information.



We crafted our questions using a combination of a generative AI tool (ChatGPT) and insights from our brainstorming sessions. Each question was carefully reviewed and refined to align with our research goals and objectives.

27 Questions

33 Participants

THE VISION

Our team spent time carefully considering what the platform will be, and what the advantages and disadvantage of a cloud-based native app and web app are.


Ultimately, considering the project requirements, target audience preferences, and technical feasibility, it would be prudent to initially develop a Cloud-based Desktop Native App of Second Brain.


This approach ensures accessibility, ease of integration, and quicker deployment, aligning with the needs of our tech-savvy target audience who require flexibility and mobility.

LOGO CREATION

Second Brain

DESIGN SOLUTION

Our team created user flows and information architecture which lead us to developing low-fidelity wireframes.

In Figma, we transformed low-fidelity wireframes into high-fidelity ones for a desktop application by fine-tuning the fundamental layout and substituting basic forms with intricate UI components. We incorporated suitable fonts, styles, colors, pictures, and symbols to boost aesthetic attractiveness. Our focus was on maintaining uniform spacing, alignment, and scale. By leveraging Figma’s component and style functionalities for design uniformity, alongside encapsulating interaction specifics for developers and stakeholders, we were able to achieve this.

THE FINAL DESIGN

Click through to

see all designs

UT Austin - UX/UI Capstone Project

SECOND BRAIN

OVERVIEW

In today's information-heavy world, managing and organizing daily knowledge can be overwhelming. Our goal with this project is to offer a digital solution that can efficiently capture, organize, and retrieve valuable insights and resources.

Project Details

Project

Role

Duration

Team


UI/UX Design

UI/UX Student

May - Aug 2024

Grace Carey
Samali Perera Chavret
Irina Baragan
Sitian Guo
Vidhi Shah
Mithilya Srinivasan

OBJECTIVES

Why are we doing this?

To uncover the reasons why users need such a solution and the motivations behind their use.

Who are our users?

To understand our target audience, uncover their demographic data, lifestyle, habits, preferences, pain points, and expectations.

When are we when it’s in use?

To identify the scenarios in which users interact with the product and where they might interact with it.

How can we do this?

To gather users’ thoughts about their ideal information organization solution and determine the most important features of it.

What’s being done?

To understand how users currently manage and organize their information, and identify the behaviors related to frequency and type of information gathered and organized.

MY ROLE

Design

Research

Collaborate

Created user interface with UI components, wireframes, and high-fidelity prototypes to ensure consistent and intuitive user experience.

Conducted user interviews, competitive audit, and created user personas to best understand the wants and needs of potential users.

Worked with a team of six new and unique designers to efficiently meet deadlines and create a cohesive vision.

RESEARCH

The survey was divided into three sections: General Information, Experience with Information Organization Solutions, and Methods of Gathering & Organizing Information.



We crafted our questions using a combination of a generative AI tool (ChatGPT) and insights from our brainstorming sessions. Each question was carefully reviewed and refined to align with our research goals and objectives.

Pain Points

Users often struggle with forgetting tasks, leading to stress and find manual data entry time-consuming, while managing information from multiple sources can feel overwhelming. They also face challenges with inadequate tools, inconsistent performance across platforms, and desire advanced features like AI-assisted summarization and better search capabilities.

User Needs

Tools should help users efficiently manage tasks and remember important information, offering ease of access and use across multiple devices. They should also support synchronization, integration with other apps, and aid in both personal and professional development.

Behaviors

Users frequently switch between digital tools like Google Calendar, Outlook, and note-taking apps, while also relying heavily on to-do lists and calendars to manage their tasks. They use a combination of digital and analog methods, regularly review and adjust their plans, and value personalization and customization in their task management tools.

THE VISION

How will we create a product that fulfills the needs and goals of users

Our team spent time carefully considering what the platform will be, and what the advantages and disadvantage of a cloud-based native app and web app are.


Ultimately, considering the project requirements, target audience preferences, and technical feasibility, it would be prudent to initially develop a Cloud-based Desktop Native App of Second Brain.


This approach ensures accessibility, ease of integration, and quicker deployment, aligning with the needs of our tech-savvy target audience who require flexibility and mobility.

DESIGN
SOLUTION

Creating a Minimum Viable Product

  1. Provide Task Management Efficiency

  2. Allow Comprehensive Calendar Integration

  3. Build a User Friendly Interface

  4. Support Collaboration and Sharing

  5. Provide Content Organization and Management

  6. Design Visual Interactive Whiteboards

  7. Cross Platform Seamless Integration

  8. Develop Cloud Enabled Solution

Our team created user flows and information architecture which lead us to developing low-fidelity wireframes.

LOGO CREATION

Second Brain

Creating High-Fidelity Wireframes

In Figma, we transformed low-fidelity wireframes into high-fidelity ones for a desktop application by fine-tuning the fundamental layout and substituting basic forms with intricate UI components. We incorporated suitable fonts, styles, colors, pictures, and symbols to boost aesthetic attractiveness. Our focus was on maintaining uniform spacing, alignment, and scale. By leveraging Figma’s component and style functionalities for design uniformity, alongside encapsulating interaction specifics for developers and stakeholders, we were able to achieve this.

THE FINAL DESIGN

Prototype

Click through to see all designs

Copyright © 2024 Grace Carey

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